Better
This is certainly better than Winshows 95, but I'm sure you can do al lot more!
Take the time to add a lot of interactive items, complete "start" button and draw better some details like the broken display.
Better
This is certainly better than Winshows 95, but I'm sure you can do al lot more!
Take the time to add a lot of interactive items, complete "start" button and draw better some details like the broken display.
This time Winshows XXP has complete the start...
Congratulation
As your first game, it's really a good work!
It's fast and flowing, as an arcade shoteer had to be.
To let the game be played longer, I suggest a difficulty curve a little less steep.
Other suggestions:
- powerups, expecially energy
- lives
- changing background through levels
Note: at the end of match, the result shown was '0' instead of my real score, however I submitted it, and it was submitted the real result; this could be a little bug.
yea , i think I fixed that bug. I also had issues with explosion sounds, but i believe it to be working now.
Suggestions
- You should change text/background colors, to make text more readable
- collision's detection isn't accurate (you die before yuo really touch an enemy)
- why, instead of touch/instant kill mechanism don't you implement a touch/loose energy system?
I like the concept of this game, I hope you'll fix its problems!
Yeah I thought the text was hard to read so I added a glow effect it didnt work out so much. I should have added more contrast to it.
The wall collison is spot on. But for everything else it isnt the reason is I could have
made them all accurate but It would have lagged the game at my current level.
I prefered the lives system but who knows maybe in the next one it will be both :]
Thanks I appreciate your review :D.
Age 44, Male
Joined on 1/9/10